We create custom software for displays installed in public places: museums, exhibitions, retail, events. Our solutions are best for multitouch screens (kiosks, tables and displays), video walls, projection mapping, light controls.
We works with all modern interactive devices, like various vendors touch screens, Kinect, LeapMotion, Arduino microcontroller, VR OculusRift and HTC Vive and others.
Our software runs under Windows 7/8.1/10 operation system.
Our main tool is the programming environment VVVV — a reliable and flexible toolkit from Germany for developing public installations.vvvv is a hybrid visual/textual live-programming environment for easy prototyping and development. It is designed to facilitate the handling of large media environments with physical interfaces, real-time motion graphics, audio and video that can interact with many users simultaneously.
You can also order from us: C# plug-ins to manage different devices and HLSL DX11 shaders for graphic effects.C# plugings and HLSL shaders are used as custom extentions for our vvvv projects.
Our applications are tailored to the exact configuration of the equipment to provide the best quality interaction.
We have extensive experience working with 4K Multi-screen setups, multi-touch screen, Kinect, micro-controllers, Oculus Rift, custom controllers and Artnet-DMX devices.
OS Microsoft Windows 7 and later
Intel Core i5, 8Gb RAM, 120 Gb SSD, Nvidia GTX 660 or later
The ideal condition for testing and debugging the software is to have the equipment in our studio.
We offer two options if this is not possible: - our specialist will come to you and install the software on your equipment. - we will send you the installer, and if necessary debug through a remote PC system.
In general, on-site software installation takes 1-2 days, however, for complex or lengthy projects, we are ready to work on-site as long as necessary.